Sunday, January 9, 2011

Blender 2.5 review

This is my Blender 2.5 review, it’s my first ever review.

For the last 2 days I thought what the heck why not give blender a try.
Blender is a rather powerful cad program from what little I tried; it has its ups and its downs.

A good feature called edge length which allows you to see the length of any 2 points; this is very useful at modelling to scale. Not sure myself if max has this or not but I'm keen to find out.

A downside is that at the current moment there is no support for ngons; ngon is any polygon with more than 5 points. This creates problems as you cannot chamfer a vert which we all know to be a useful tool.
However a hand full of developers (Joseph Eagar, Wael Oraiby and Fabian Fricke) is working on this problem and is near compelte.

I found that blender lacks in some of the basics such as segments, it has them but not to in depth, an easy workaround is when added loop's you can add multiple loops.

Move/rotate/scale things are very nice in blender, you tell it for example to move then hit either X, Y or Z to choose which way or you can use them all. Also you are able to type a number into the keyboard and it will use that number and take effect. This allows you to be very precise while modelling.

Blender has pretty much the whole studio built in; expect Photoshop but gimp can fix this.
I hear its even got a kick butt fluid system built in, many things I have not tried yet,
gave the material nodes a try myself.

Materials nodes are better than max allowing you to fully control the look off a object, it even has a system similar to Photoshop being that you can do overlay etc.
Simple and easy to use just connect the lines and you set.

Animation, now I not gave this a try but from movies like big buck bunny and the source to that being available for download you can see blender is strong.
Even in the news on blender’s site someone has got the new Xbox camera working in order to work very fast. Allow me to show this.
http://www.blendernation.com/2011/01/07/motion-capture-with-an-xbox-kinect/#utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Blendernation+%28BlenderNation%29
It is very impress and very useful and well I bet its fun as hell plus cheap.

This is my review on Blender 2.56, I’ll keep my eye on this cad program as its cheap and powerful the developers have done one heck of a good job.

Saturday, January 8, 2011

Scene

Not posted in a while and to tell the truth its because fegpt i had a blog.
Things are going well for the start of a new year, there is a chance my family and eye could be moving to norfolk, my Parents will become debt free for the first time in 20 years.

Im enjoying creating a scene for the budget film and found out that I'm allowed to show my work so far, its on a facebook link and a another blog already and why not here then.
This is the scene i have been working on , with the help of a few refances.
If your got any ideas for it, head to my youtube channel and pm me the idea ;)

Also been gibing Blender try laty, Got to day that it is a impressive cad program with a few limits like ngon's but hear that besh will fix this very soon.
Still playing with the engine and ill post about this later this month hoply(hope i dont feget again)