Sunday, March 3, 2013

Blocking Walk Animation

Blocking Walk Animation
 
Been a little busy recently so not had much time to doodle with Blender but I have squished in some time in the last two today's which is blocking my first walk cycle.
This is the results of my first walk cycle blocking, in the next few days the full body will be blocked out and then Ill start splining followed by polishing the animation.


Tuesday, February 19, 2013

Ball And Tail Animation

 Ball And Tail Animation

Today's lesson was learning the workflow Blocking,Splining and then Polishing, and with out delay here is my results for today's lesson.
Created In Blender


Monday, February 18, 2013

Bouncing Ball

 Bouncing Ball
Yesterday I started learning animation and created a "ball and chain animation" in which I uploaded a small clip off, However I also created a bouncing ball which sadly I deleted part of its animation so I was unable to upload a clip off it.
However today I learned a little on creating rigs and decided to recreate the bouncing ball animation which I damaged, but this time I would use no guide to create the animation.

This is my results, its not perfect but it is my first ever true animation on which I used no guide to create, only using my muscle memory.
Note this is only day 2(about 4 hours in total) of me studying/learning animation.


Sunday, February 17, 2013

Ball And Chain Animation

 Ball And Chain Animation 

I'm learning to animate as I will need too know how when I create my T-rex scene so and here is a quick result as off today's lesson.
There was also a Bouncing Ball Video but accidents happen and I erased part of it's animation :(
Created in Blender r54336M 2.65.10


Monday, February 4, 2013

Rocks

Rocks
 While I'm working on the T-Rex model I may want to add some fake objects to the video which he will be composited on top so I am playing around in blender creating junk such as rocks which I may add to the video and below a result of some quick easy rocks.


Seems blogger down scales my HD images so below is a link to the HD version just click.
http://blenderartists.org/forum/attachment.php?attachmentid=215326&d=1360015494
When viewing it on that lick click the image again to see it full scale.

Monday, January 28, 2013

T-Rex Update 2

T-Rex Update 2

Sadly I was unable to update anymore last week as things got hectic with the family car braking down, also sadly I'll be busy for both Wednesday and Thursday this week.
But for today I have done a little modeling in some spare time reshaping the feet of the T-rex and starting the slight detail stage which after the whole model has had a overall then Ill start the fine tune detail stage etc. Below is the updated model now with claws.

Above is the updated model, as you can see I have detailed the feet a little more and added claws to the model.

Wednesday, January 23, 2013

Update Styled Character 2

Update Styled Character 2

Its the 4th update this week and for my short spare time today I have begin UV unwrapping the Styled Character model so It is ready for painting on, I have tried a new experiment UV unwrap method instead off my usual which gives a very clean front model and clean arms and legs, so its not your standard unwrap.

Here is a few images below of the unwrap.




 As you can see in the second image down its very clean unwrap/
The 4th image shows the front is nicely unwrapped and should be easy to draw on. 
Hands still need much work but this model is really only for animation learning purpose so I am unsure if ill go back over them.

That is my 4th update in a row, maybe ill post something else later if I can squzze in some more time other wise I'll try again tomorrow to post something. 
 

Tuesday, January 22, 2013

T-Rex Update

T-Rex Update

Looks like I am on a roll this week, it is now the 3rd day and this is the 3rd update.
Today I have been sculpting on the T-Rex just a little more and it is starting to look more like a T-Rex. Below is 2 images before which was yesterday and the After image which is today.
It's not much but it is progress none or less and a step closer to my goal.

Image above is Before(yesterday)
 
Image above is Today after a small sculpting season.

If any one has any advice please email me or leave a comment below, any advice is help full as it will help me improve my form. Lets hope for another update tomorrow and that is all for today I think.

Monday, January 21, 2013

Update Styled Character

Update Styled Character Model

This is the second update of my Character Model , as promised yesterday I will need to continue it in order to learn for my T-rex Scene. So Today I have created a body for that big head, it still is a bot rough mostly around the hands and feet but it will do for today.
It is rare for me to give 2 Updates in a row so lets hope for a 3rd tomorrow ;).

Image Above is the Update.

Sunday, January 20, 2013

Fresh models Trex and Ship

Trex And Ship

Its been a while sense I have post simply because I am forgetful and have been busy looking for as job, in some of my spare time I have decided to get back into modeling and start learning more on sculpting.

I have decided to work on 2 scenes, the first the A ship using normal polygon modeling, its a nice tricky model because It has more curves then many models and not many people have created a ship in 3D so i am giving it a shot.

Second I have decided to work on a animation scene, this will be a T-rex running in a forest, this will be challenging because I do not know how to rig or animate and doing this scene will teach me. This will also force me to keep working on that Tim Burton style character I started a while back because it will help me learn the animation stage, on top of which I will learn composting to bend a video of the forest with the T-rex. It will take some time because I'll need a camera and I'll have to wait for summer as the forest near me is a giant mud puddle at the moment and i don't fancy getting muddy.

Here is images below of my progress so far.

Above is my boat, its still being box modeled as you can see
Above is the T-rex model a few days old
Above is the T-Rex model as of today, as you can see I'm still sculpting its shapes/form being but none or less an improvement from a few days ago(image in the middle is few days ago).

Well that is my update for today.