Thursday, February 24, 2011

Bullets

In the last few days and in which tiny bit of spare i did found in the morning I decided to follow a Blender Tutorial, the reason was simple it had texureing and composting and even a little lighting.
Heres my results, lots and lots of bullet. Decided not to model my Bullet the same method as the author fegot to cap the ends of his bullets, plus i got my own methods which I learned in max but overall it came out with pretty much the same results.
 
Created in Blender 2.56a

Thursday, February 17, 2011

The Minotaur And Scene

Not updated in a while as I feget that i even have a blog plus the fact I've never really been into social websites like facebook.

Heres what i have been working on for a few days, its for the Cerebus Film and one of my most loved models so far.


Also my scene is being textured by a artist called Vijay R he has done an amazing job texuring it.

I modeled the Minotaur in Blender 2.5, greatly loving this program.
The scene i modeled in 3d Max.