Saturday, January 7, 2012

Cloth simulation with rigg

This is a test i done today which is a rigged mesh with cloth Simulation attached.
Imagen if the top sphere was a human waist and the bottom sphere is legs, the cloth it self would be a skirt/dress, it would be very useful for characters that wear dress's.

This may become useful for my Kara model with animating her as she wear's a skirt like thing, Ill most likely use it for her.

Created in Blender 2.61 and rendered view-port in blender 2.6a.

Sunday, January 1, 2012

Happy New Year

Happy New Year, let's hope it's a good one.
My New Year's Resolution is to work harder on studying 3D , this year i will find the money to pay for some training to improve my skills.

I'm still working on skinning my Kara model, working slowly on her gear part by part to it them perfect.
When i finish Kara's skinning and make any adjustments needed to the rig I will then animate her and upload a new video, this may take me a week or two so not too sure which date that will be ready.
Until then here is a update image for yeah to view showing my progress.

The second image gives a preview of what she may look like when rendered 

The Truck which I'm modelling will have to be done in any spare time because I really want to finish Kara first.